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South Korean StarCraft II Censored To Shake Adults Only Stigma

South Korean StarCraft II Censored To Shake  Adults Only Stigma

Fearing an adults only rating would hamper sales in one of the game’s biggest markets, Blizzard is censoring the South Korean version of StarCraft II, recoloring blood and removing vulgar language to secure a more family friendly rating.

In April, Korea’s Game Ratings Board issued an adults only rating for StarCraft II, the sequel to the beloved real-time strategy game that’s something akin to a national sport in the country. Now Korean e-sports website FOMOS reports that Blizzard has made the changes necessary to bring the rating down to a 12+, the same rating enjoyed by the original game.

A translation of the article from the Team Liquid forums reveals that Blizzard changed the color of blood in the game from red to black to help lower the age rating, along with removing references to smoking and vulgar language in the game’s cut scenes.

“Since StarCraft 2 was originally developed to be a game adolescents could enjoy, we’re very pleased with the Game Rating Board’s decision,” said Blizzard, via the translation. “In the remaining time until StarCraft 2 goes on sale, we’ll do our best to continue to perfect the game so that even more fans can enjoy it.”

Blizzard is still considering whether to release the game in two versions in South Korea – adults only and all ages – or simply stick with the censored version of the product.

StarCraft 2 Censorship in South Korea Removes Blood, Smoking [1UP]

Send an email to Michael Fahey, the author of this post, at fahey@kotaku.com.

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This Could Be The Best Call of Duty: Black Ops Trade Ever

This Could Be The Best Call of Duty: Black  Ops Trade EverYou know who’s a huge and vocal fan of Call of Duty? Cincinnati Bengals wide receiver Chad Ochocinco. In fact, if you can get him a copy of Call of Duty: Black Ops early, he’ll give you season tickets.

Ochocinco has already begun begging for a pre-release copy of the game, hitting up Black Ops developer Treyarch’s community manager Josh Olin for the game. “I will get you season tickets to all the home games, just send me a copy, thank you I appreciate it,” the NFL star tweeted, which could be an open bounty.

After all, he’s hitting up Olin’s equal at Infinity Ward, Robert Bowling, for a copy too, offering this justification.
“Can I get my copy of the new Call of Duty early since I’m the best at it anyway?” he pleaded.

I’m betting Ochocinco’s going to want it early-early, not just when it ships to GameStop warehouse days in advance. Anyone up for a trade?

Thanks, JM!

Send an email to Michael McWhertor, the author of this post, at mike@kotaku.com.

Rockstar Patches Red Dead Redemption Invisibility Glitch

Rockstar Patches Red Dead Redemption  Invisibility Glitch Yesterday we posted about an invisibility glitch that was vexing players of Red Dead Redemption, particularly during online play. Today Rockstar has a patch ready to make horses, riders, and weapons appear as intended.

Relief is in sight for the invisibility bug that made such a buzz yesterday among players of Rockstar’s newly-released Red Dead Redemption. Yesterday the developer promised a fix as soon as possible. That fix is now live, according to a Rockstar representative, who issued the following statement to Kotaku:

“We have just deployed a fix that should address the issues some people have been experiencing in Red Dead Redemption online multiplayer. This fix should address a specific issue that was found where the player’s multiplayer avatar, their horse or their weapons would occasionally not be visible in multiplayer games as well as an issue that some players were experiencing where they would lose connection to the various multiplayer modes.”

To apply the patch, simply make sure you’re signed into your consoles respected online services with a valid username before booting up the game. Both the Xbox 360 and PlayStation 3 versions will update automatically.

If for any reason that doesn’t fix your problems, feel free to contact Rockstar using the information provided below.

“If anyone still needs assistance, players should feel free to contact RDRsupport@rockstargames.com and be sure to include their platform and online ID.”

Send an email to Michael Fahey, the author of this post, at fahey@kotaku.com.




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